
Yesterday was a very rainy day in almost always-raining Vancouver, BC. Rain is fine by me though. It’s a simple equation.
Rain = Video games
So I spent much of my time this weekend playing video games. I finished up Sly 2 Saturday, which means I am on the last title out of the 3 included in the Sly Collection. Sly 2 was a lot different from the first game, in that the whole game is mission-based instead of the level-based straight-up platforming adventure that was Sly 1. Both formulas work well, but I felt like the objectives in Sly 2 often got… well, repetitive. I hate using that word to describe video games, because anything can be “repetitive” in games. It’s such a broad accusation and I think I just see people using it too often.
But, I digress. Repetitive is the right word here. A lot of the mission objectives felt the same all throughout the game, which kinda put me off. It almost felt like playing an MMO because of all the task-doing, with more and more tasks to do after that always had a hint of similarity.
After playing Sly 3, I can already tell it is probably going to be my favorite out of the three. For starters, it keeps Sly 2′s mission system and upgrade system. But it drops the problem I had with Sly 2, which was the missions. They were mostly task-based with less action sequences. So far, Sly 3 seems to solve this, providing less tasks and more whacks (I like that). Missions that feel like they have a large importance towards the eventual heist.
Sly 3 also rids itself of the other problem I had with Sly 2 – the damn clue bottles. Every time you’d enter a new area, a brand new set of clue bottles would sit in the most obscure of places, waiting to be found and smashed into pieces. Find all 30 and you’ll get a new ability for either Sly, Bentley, or Murray.
I hated finding all those green-glassed douchers. Even though they are totally optional, I felt like I should be finding them, and so I did. But I hated finding them. So much. Yes, I know I didn’t need to find them all, and so therefor my complaint is rather… dumb. But I’m just glad they’re not in Sly 3. I feel like I need a break from collecting shit. I think game developers these days know this, because collectables in games are hardly seen anymore. They’re more gimmick than anything else, so not really worth your time (example: intel in the Call of Duty games)
I also spent some time with Fat Princess, a fun multiplayer downloadable title I got off of PSN. It’s been out for a while, but I figured I should buy it now that I have a PS3.
It’s fun. The maps are surprisingly large-scale (there are some smaller ones though) and I love the art style. Everything is just overflowing with personality, and the blood is amazing. I think that’s what the included Nvidia PhysX technology was put to use for, because blood pools obey gravity and will splatter in all sorts of manners, quickly turning the initial child-like graphical appearance into a wartime canvas of carnage. It’s wonderful.
I’ll probably do a review of it this week.

This weekend was much appreciated! Short, but appreciated.
Don’t forget Marvel Vs Capcom 3 is out this week!
-rav4ge



