
As you might have read, I decided pretty early on that SWTOR wasn’t for me. As much as I enjoyed playing it, I wasn’t enjoying it enough to really justify the subscription, something I have trouble with historically in my time with MMOs. It’s not even about the money itself, rather than the commitment.
If I put down $15 a month, I feel like I’ve made a commitment to the MMO in question, and if I go off to play other things in-between, I feel like I’m almost cheating on the MMO. It’s really not a healthy mindset, especially because I love variety in my gaming time. I like jumping around from game to game if I feel like it, and I like playing something for the sake of playing it because I know I’ll enjoy myself. Launching a game to gain a level, or do this or that, because I feel I need to play it is just not how I want to feel about video games, and usually MMOs does just that. It ties and holds me down, even when I don’t want to play it. Yes, I know it sounds like I simply have no self-control, but you have to remember money is at play here, and $15 could easily be put towards a new major release or any number of small gems on Steam.
Pretty recently though, I got a craving for some character progression, the kind only MMOs can provide. I thought about getting back into Skyrim, but decided against that because I knew this “itch” had to be satisfied with an MMO. There’s something about playing in a persistent, large open world with countless other people that makes progression so much more satisfying. Not playing a game like Skyrim doesn’t make me feel like I’m missing out, because the world is my own and will remain paused for as long as I don’t return. MMOs however, are constant, on-going worlds, so if you decide not to login for a day, you are actually missing out. On what specifically, it’s hard to say, but I love feeling like a part of a larger world, of that community. Single-player games will never be able to replicate this same kind of feel, and that’s perfectly okay. Imagine playing your favorite MMO with noone around but NPCs. It’d be totally eerie – not to mention creepy.
I always end up doing this, where I go on about other things without ever getting to my original point behind the post, but here it is.
I’ve found that LOTRO is the perfect answer to my problems with the MMO genre. The game is totally free, not to mention one of my favorite MMOs I’ve played. A friend and I grabbed the retail version a few years back (read this post for the results), but again, because it was subscription-based back then, we both forgot about it after the initial free month. But now that it’s free – oh man, this is just perfect. I was playing it today, and instantly I was having more fun with it than I ever did with SWTOR. It’s not even that the game is better than SWTOR – it’s not, in most ways. But just being able to go at my own pace, and not feel like I was being forced to play it was great. I can already tell this game and I are going to have a great relationship.
Commitment-wise, no, I won’t be playing LOTRO every day of every week. But that’s the beauty of it! Whenever I want to play it, it’ll be there, totally free of charge. And when I don’t feel like playing it, I’ll be playing other things, and it won’t bother me one bit. Awesome.
If you’re ever in a similar mood, my character is a Dwarf Guardian, Barrgor on Brandywine. I’m always up for smacking some goblins around or something, if need be.
-rav4ge







